// ----------------------------------------------------------- // Simple 2-D arm model Main = { // The actual body model goes in this folder AnyFolder ArmModel = { // Global Reference Frame AnyFixedRefFrame GlobalRef = { AnyRefNode Shoulder = { sRel = {0,0,0}; }; AnyRefNode DeltodeusA = { sRel = {0.05,0,0}; }; AnyRefNode DeltodeusB = { sRel = {-0.05,0,0}; }; AnyRefNode BicepsLong = { sRel = {0.1,0,0}; }; AnyRefNode TricepsLong = { sRel = {-0.1,0,0}; }; }; // Global reference frame // Segments AnyFolder Segs = { AnySeg UpperArm = { r0 = {0, -0.3, 0}; Axes0 =RotMat(-90*pi/180, z); Mass = 2; Jii = {0.001, 0.01, 0.01}; AnyDrawSeg drw = {}; AnyRefNode ShoulderNode = { sRel = {-0.2,0,0}; }; AnyRefNode ElbowNode = { sRel = {0.2,0,0}; }; AnyRefNode DeltodeusA = { sRel = {-0.1,0,0.02}; }; AnyRefNode DeltodeusB = { sRel = {-0.1,0,-0.02}; }; AnyRefNode Brachialis = { sRel = {0.1,0,0.01}; }; AnyRefNode BicepsShort = { sRel = {-0.1,0,0.03}; }; AnyRefNode Brachioradialis = { sRel = {0.05,0,0.02}; }; AnyRefNode TricepsShort = { sRel = {-0.1,0,-0.01}; }; }; // UpperArm AnySeg ForeArm = { r0 = {0.25, -0.5, 0}; Mass = 2.0; Jii = {0.001,0.01,0.01}; AnyRefNode ElbowNode = { sRel = {-0.2,0,0}; }; AnyRefNode HandNode = { sRel = {0.2,0,0}; }; AnyRefNode Brachialis = { sRel = {-0.1,0,0.02}; }; AnyRefNode Brachioradialis = { sRel = {0.0,0,0.02}; }; AnyRefNode Biceps = { sRel = {-0.15,0,0.01}; }; AnyRefNode Triceps = { sRel = {-0.25,0,-0.05}; }; AnyRefNode PalmNode = { sRel = {0.27,0,0}; }; AnyDrawSeg DrwSeg = {}; }; // ForeArm }; // Segs folder AnyFolder Jnts = { //--------------------------------- AnyRevoluteJoint Shoulder = { Axis = z; AnyRefNode &GroundNode = ..GlobalRef.Shoulder; AnyRefNode &UpperArmNode = ..Segs.UpperArm.ShoulderNode; }; // Shoulder joint AnyRevoluteJoint Elbow = { Axis = z; AnyRefNode &UpperArmNode = ..Segs.UpperArm.ElbowNode; AnyRefNode &ForeArmNode = ..Segs.ForeArm.ElbowNode; }; // Elbow joint }; // Jnts folder // These drivers are static. They merely position the // model with the upper arm vertical and the forearm // horizontal AnyFolder Drivers = { //--------------------------------- AnyKinEqSimpleDriver ShoulderMotion = { AnyRevoluteJoint &Jnt = ..Jnts.Shoulder; DriverPos = {-1.7}; DriverVel = {0.0}; Reaction.Type = {Off}; }; // Shoulder driver //--------------------------------- AnyKinEqSimpleDriver ElbowMotion = { AnyRevoluteJoint &Jnt = ..Jnts.Elbow; DriverPos = {1.5}; DriverVel = {0.0}; Reaction.Type = {Off}; }; // Elbow driver }; // Driver folder AnyFolder Muscles = { // Simple muscle model with constant strength = 300 Newton AnyMuscleModel MusMdl = { F0 = 300; }; //--------------------------------- AnyViaPointMuscle Brachialis = { AnyMuscleModel &MusMdl = ..Muscles.MusMdl; AnyRefNode &Org = ..Segs.UpperArm.Brachialis; AnyRefNode &Ins = ..Segs.ForeArm.Brachialis; AnyDrawMuscle DrwMus = {Bulging = 1; MaxStress = 100000;}; }; //--------------------------------- AnyViaPointMuscle DeltodeusA = { AnyMuscleModel &MusMdl = ..Muscles.MusMdl; AnyRefNode &Org = ..GlobalRef.DeltodeusA; AnyRefNode &Ins = ..Segs.UpperArm.DeltodeusA; AnyDrawMuscle DrwMus = {Bulging = 1; MaxStress = 100000;}; }; //--------------------------------- AnyViaPointMuscle DeltodeusB = { AnyMuscleModel &MusMdl = ..Muscles.MusMdl; AnyRefNode &Org = ..GlobalRef.DeltodeusB; AnyRefNode &Ins = ..Segs.UpperArm.DeltodeusB; AnyDrawMuscle DrwMus = {Bulging = 1; MaxStress = 100000;}; }; //--------------------------------- AnyViaPointMuscle Brachioradialis = { AnyMuscleModel &MusMdl = ..Muscles.MusMdl; AnyRefNode &Org = ..Segs.UpperArm.Brachioradialis; AnyRefNode &Ins = ..Segs.ForeArm.Brachioradialis; AnyDrawMuscle DrwMus = {Bulging = 1; MaxStress = 100000;}; }; //--------------------------------- AnyViaPointMuscle BicepsShort = { AnyMuscleModel &MusMdl = ..Muscles.MusMdl; AnyRefNode &Org = ..Segs.UpperArm.BicepsShort; AnyRefNode &Ins = ..Segs.ForeArm.Biceps; AnyDrawMuscle DrwMus = {Bulging = 1; MaxStress = 100000;}; }; //--------------------------------- AnyViaPointMuscle TricepsShort = { AnyMuscleModel &MusMdl = ..Muscles.MusMdl; AnyRefNode &Org = ..Segs.UpperArm.TricepsShort; AnyRefNode &Ins = ..Segs.ForeArm.Triceps; AnyDrawMuscle DrwMus = {Bulging = 1; MaxStress = 100000;}; }; //--------------------------------- AnyViaPointMuscle BicepsLong = { AnyMuscleModel &MusMdl = ..Muscles.MusMdl; AnyRefNode &Org = ..GlobalRef.BicepsLong; AnyRefNode &Ins = ..Segs.ForeArm.Biceps; AnyDrawMuscle DrwMus = {Bulging = 1; MaxStress = 100000;}; }; //--------------------------------- AnyViaPointMuscle TricepsLong = { AnyMuscleModel &MusMdl = ..Muscles.MusMdl; AnyRefNode &Org = ..GlobalRef.TricepsLong; AnyRefNode &Ins = ..Segs.ForeArm.Triceps; AnyDrawMuscle DrwMus = {Bulging = 1; MaxStress = 100000;}; }; }; // Muscles folder AnyFolder Loads = { }; // Loads folder }; // ArmModel AnyBodyStudy ArmStudy = { AnyFolder &Model = .ArmModel; InverseDynamics.Criterion.Type = MR_MinMaxStrict; Gravity = {0.0, -9.81, 0.0}; }; }; // Main